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If You Can Read This…

Wednesday, January 14th, 2009

THEN WE”RE LIVE ON A NEW HOST!

Ok, there may be a few boxes left to unpack and we need new curtains, but I think our new home looks pretty spiffy. I am really looking forward to hosting with Dreamhost and I look forward to many years of virtually uninterupted service.

I’m still going over the template and getting a hang of all the widgits and add-ons and other neat tect toys Word Press and Comic Press offer, so expect some more functionality in some places and perhaps less functionality in others (like the monthly calendar over there).

So feel free to leave some comments or to hop on by the forums to say howdy.

Delay With Benefits

Wednesday, January 21st, 2009

This week is crunch week at work and between getting up early for work and getting home late the comic strip is feeling the crunch most of all.

It’s partially inked, and I will have it up tonight, but the big delay was a complete re-do of the strip layout. I’ll be sure to post the original layout when the new strip goes up with associated commentary.

Status Update

Thursday, January 22nd, 2009

Sorry again gang. No strip ’til (hopefully) later today.

We have a huge deadline at work and this week is super CRUNCH mode. I got home at 1:30am last night and I foresee something similar tonight.

I had really hoped to go daily at least on weekdays at the start of the year. A nice New Years surprise. But sickness, server instability, taking some college courses and now work crunch is seriously hampering my time to do anything (I haven’t even been on WoW for like two days now *gasp*). I, literally, have a half inked strip sitting in my inbox waiting for me.

I have so many ideas and I keep writing ideas down. Plus I still need to introduce Webmonkey, address some pregnancy issues before the baby is born and generally get up to speed again.

Hopefully things will ease up soon.

Once I am up and running again the items on my comic “2 do” list are:

  • Finish and post Wednesday comic.
  • Draw and post Friday comic.
  • Pencil future strips for next week (in case of time crunch again).
  • Tweak website  back end (fix broken links, add pages like “cast” back in, etc.).
  • Add Angst Technology strips to archive.

The last one is a big deal since I will need to rename each file over from MM-DD-YY.gif format to YYYY-MM-DD.gif. All 1000+ of them. Doh!

I’ll just have to kick back with a podcast or audio book, zone out and begin the file rename shuffle. Hopefully this weekend.

Thanks for stopping by. I hope to make future visits worth your time.

Back In The Saddle

Sunday, January 25th, 2009

Ok, I’m back in action. I’ll need to get more strips posted obviously, but at least there’s a light at the end of the tunnel.

And as promised, here is the original layout of the January 21st strip. Typically I just redraw over original layouts, but this was such a drastic revision I just started on a new sheet.

As you can see, the original layout was rather uninspired. Straight up, side by side. Full body. I was thinking more about the words and the pacing then the layout. But then I really looked at it and realized how uninspired it was. As you can see, I opted for an over the shoulder shot to make it more interesting and to allow me to zoom in and focus on the facial expressions of both Sophia and Monique.

A Productive Weekend

Sunday, January 25th, 2009

Alright, I can now get back to cartooning. I was able to post Wednesdays toon. I started cartooning then I realize dall the pages I needed to fix on the site. I think I got most of the bases covered. I also added the Angst Technology strips.

Back to my regular schedule tomorrow.

Top 50 Noteworthy People In Webcomics

Wednesday, February 4th, 2009

There is apparently a call for entries in a top 50 noteworthy webcomicers list. Now, I only bring this to your attention in case there were webcomicers you might want to see listed. I believe it is for the comic creators, not the specific comic strip(s) they may work on.

Of course, the truly noteworthy won’t even have need mentioning of the contest. blink

So feel free to hop on over to Ming’s blog and find out more:
http://blog.mingssecret.com/call-for-entries-top-50-noteworthy-people-in-webcomics/

25 Things You Don’t Give A Rat’s Ass About

Thursday, February 5th, 2009

Ok, here’s my 25 things about me … so that over with. I’ll not make a chain letter like requirement that you “pass it along”, so you are under no obligation to spill your guts to strangers.

1. I am an Eagle Scout. (with bronze and silver Palm)
2. My favorite canned food is Beefaroni.
3. I own one cat.
4. At my peak, I owned nine cats at one time.
5. I was hired to be an assistant editor at D.C. comics (under Denny O’Neil) right out of college. I turned the job down to go work at Sierra On-Line instead.
6. I worked on over 14 games at Sierra On-Line. From art work to voices to acting in video clips.
7. I have a decent singing voice.
8. I am friends with “Mr. Lawrence”, animation director of shows like Rocko’s Modern Life and Spongebob Squarepants. (his real name is Doug)
9. I still dress up for Halloween.
10. I have two degrees in animation (2-D and 3-D) I received 15 years apart.
11. If I ever have a boy, I want to name him “Hunter”.
12. I feel I am quite a catch.
13. I stalked my wife for three weeks before getting up the nerve to talk to her. LONG story.
14. I went for two years without TV.
15. I am oblivious to women hitting on me. My wife makes fun of me for it.
16. I broke Spencer Chambers’ leg.
17. I wish I would have made more of the opportunity my original run on Angst Technology afforded me instead of walking away.
18. I applied for a job at Cryptic Studios 9 times. All for different positions over the course of about 18 months.
19. I am a better “story man” than an animator.
20. As a kid, I would get into my dad’s gun cabinet and hold gun safety instruction in the woods with the neighborhood kids. We had a firing line, backstop, line commands and everything.
21. I am a vey good shot with handguns and longarms.
22. I used to have hair down to the middle of my back.
23. I used to drive an old, beat up Jeep. I REALLY miss my Jeep.
24. I was flat broke for a year and lived off my Chevron gas card (the local gas station sold some food and things like milk).
25. If I had my whole life to live over again, knowing what I know now, I would do so … ONLY if in doing so I get to meet my wife and have my daughters. Otherwise, no way.

Life Inside The Box

Monday, February 9th, 2009

As some of you early readers may remember, I was a co-host on “The Llama Report” podcast in mid 2008. Well, the Llama boys are back at it again with a games related podcast called “Life Inside The Box“. They recently wrapped up an older games retrospective called “Backwards Compatible” and used Homeworld as their focus.

I remember playing Homeworld back in the day and even attempting to play it multi-player. However, my friends were in Georgia and I was in California. So the call to jump into the fray and spring our trap came and …. LAAAAAG. So of course by the time I arrived to my allies aid, the battle was practically over. But man, it was still a good game. I hope Steam will add it soon, as they seem to be offering many older games lately.

If you think wistfully to Homeworld days gone by, then feel free to swing by “Life Inside The Box” and catch the Homeworld volume of “Backwards Compatible”. And if you have a suggestion for an older game they can play again and reminisce with over the podcast, swing by the site and cast your vote.

“Best Of” Posts

Thursday, February 12th, 2009

Since I switched over to this new Wordpress framework, there are a few older posts from the previous Blogger based site that I want to keep in the flow. So over time, I will be sprinkling in older posts (typically covering extended articles or items of particular interest) among my regular current entries.

CG, Or Not CG … That Is The Question

Thursday, February 12th, 2009

I thought I’d share a CG (Computer Generated) pet peeve of mine. Specifically that just because you CAN do a thing, does not mean you NEED to do a thing.

What do I mean by that? Well, it is my opinion that just because we do have the technology now to do many things in CG (heck, even entire movies) it does not mean that we should add CG whenever and wherever possible, particularly in the realm of live action movies.

The prime example of this can be found in Star Wars: Episode 1. Now that George Lucas has access to effects technology he previously didn’t have on the original trilogy, he decided to go whole hog this time around and let his imagination run wild. In theory, this is fine for a filmmaker and allows him greater freedom in expressing his vision.

But let’s look at the climactic battle scene at the end of Episode 1. In it you have two armies massing on the grassy plains of Naboo. HUGE armies that traditionally would have sent effects and make up people screaming for the hills. But now it can all be done in CG. Great. No problem, right?

Wrong.

In this battle you essentially have one CG army battling another CG army. Whether this point registers with the audience or not, on a very base level they can sense that something isn’t quite right. They don’t feel “drawn in” to the battle or feel empathy when a Gungan dies.


Computer Generated

And I Care Because…?

In all previous Star Wars battles you have had Storm Troopers versus Ewoks, Tie Fighters versus X-wings, Imperial soldiers versus rebel defenders … stunt man versus stunt man. On a very visceral level, you know that is a person being flung in the air when an explosion goes off. You feel empathy towards the midget in the Ewok suit trying to wake his dead friend. You flinch when Jolly screams as his X-wing disintegrates around him. There is humanity mixed in with all the special effects.

But on the plains of Naboo, you have CG representations of characters that get shot, flung in the air, and generally die. But there is no visceral impact created by this carnage. You have Xeroxed, emotionless robots versus a race of people who all look like some guy a majority of the audience hates. You could have had CG refrigerators versus an army of CG Hitlers for all the emotional impact that scene brought.

Now , on the other end of the spectrum, let’s look at a massive battle scene that is enhancedby the proper use of CG. The final battle in LOTR: Return of the King. You have Orcs versus Humans in a truly epic battle. In the long shots of the battlefield you have thousands and thousands of CG created troops. But the close up shots are of live actors. Characters you have a connection with along with actors in Orc makeup and stuntmen riding horses. Cut in with the sweeping, panoramic shots of the two waves of armies crashing together, you have shots of close up battle scenes. Stuntmen go flying, sword slams into shield, the real visceral “oomph” of battle is felt in a very visceral way through the combination of CG with gives the scene scope, and the use of live actors and stuntmen slamming into each other which gives the scene impact.


Computer Generated

Yay! Our Heroes!

As I stated earlier, just because you can do a thing does not mean you should do a thing. As the novelty of CG wears off, directors seem to use it as less of a crutch and more as a tool. Instead of replacing actors entirely (like the dismal failure that was the Final Fantasy movie), one should use CG to enhance movies and not be the reason FOR the movie.